2 research outputs found

    D2D mobile relaying for efficient throughput-reliability delivering in 5G

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    Abstract Ensuring high reliability is one of the major goals of 5G systems. This work investigates the problem of cooperative relaying and the optimal number of devices to be directly connected to the base station, in order to meet best uplink performance in terms of throughput and reliability. We first propose a D2D-relaying system where devices cooperate forming groups of cellular devices serving as relays to other groups of D2D transmitters. Second we adopt a Markov chain framework, where the states are defined as the numbers of D2D-relays present in the network. Based on that, we derive the average network throughput and reliability. Next, we show that there exists an optimal device distribution, that maximizes the overall reliability and throughput. This number is strongly related to the switching probabilities of the devices and the network parameters such as the orthogonality factor, the cooperation level of D2D-transmitter, the network density and the cluster’s radius. Simulation results illustrate the optimal switching probabilities and the average number of D2D-relays that maximize the overall throughput and reliability

    A quitting game framework for self-organized D2D mobile relaying in 5G

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    Abstract Offloading the network, minimizing the power consumption as well as reducing interference are important issues in wireless networks. These requirements mandates that future cellular networks need to use Device-to-Device communication as a key enabler. To harness this solution, we propose a two-device system that combines cellular and Device-to-Device (D2D) communication in an uplink communication. We model this system as a quitting game where devices choose simultaneously either to continue or to quit transmitting over the cellular network. The devices will strategically choose whether to compete or to cooperate through mobile relaying. We first calculate the throughput and the outage probability in a fading channel, then we find the Sub-game Perfect Equilibrium of this game by determining the pure and mixed Nash equilibrium of each subgame. Results show that the outage probability depends on the transmission power and the distance separating a device from its serving BS. The quitting decision of devices depends on the fraction of throughput they would get after quitting, on the quitting frame and on the quitting regret
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